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Society Centred Design
Inspiration

Society Centred Design

If you work in the design space, or with designers, then you'll likely have heard of human-centred design [https://en.wikipedia.org/wiki/Human-centered_design]. It's a concept which states that well-designed products and services are those where the designer considers how people will use the
31 Mar 2020 2 min read
Mountain Drive
Generative Art

Mountain Drive

I spent a chunky part of the last 24 hours or so learning about noise. Specifically, about Perlin noise [https://en.wikipedia.org/wiki/Perlin_noise] -  a way to generate random numbers that feel more organic and less, well, random. When I learn something I like to use that
26 Mar 2020 1 min read
Active Participation
Inspiration

Active Participation

There was a great piece by Kevin Roose in the New York Times [https://www.nytimes.com/2020/03/17/technology/coronavirus-how-to-live-online.html] last week, which has only just filtered through the streams to reach me. It's about how Covid-19 has forced us to use the internet in
24 Mar 2020 1 min read
Tools I Love #4: Google Sheets
Tools I Love

Tools I Love #4: Google Sheets

I don't know if I've ever made a visualization without Google Sheets [sheets.google.com]. Like the sturdy vessel of a seasoned explorer, it's fast, powerful, and a key part of almost every data journey I undertake. It's there with me when
24 Mar 2020 2 min read
The World As a Subway Map
Inspiration

The World As a Subway Map

The New York Times has published a good* scrollytelling piece about Covid-19, which makes use of particle flows to show how the virus spread from a single market in Wuhan to almost every country in the world [https://www.nytimes.com/interactive/2020/03/22/world/coronavirus-spread.html]. It makes
23 Mar 2020 1 min read
Tenday Notes: 12-21 March 2020
Worknotes

Tenday Notes: 12-21 March 2020

Every ten days [https://forgottenrealms.fandom.com/wiki/Tenday] I share a quick digest of what I've been working on. Here's the latest. You can find more in the series here [https://blog.duncangeere.com/tag/tenday-notes/]. It's sometimes strange how projects move along
22 Mar 2020 7 min read
In My Head
Music

In My Head

A few weeks back, I appeared on a local radio station for a show called "In Your Head [http://www.k103.se/program/inyourhead]". It's a bit like Desert Island Discs - they invite someone on the show, and get to know them through a playlist
19 Mar 2020 1 min read
Beachside 1
Generative Art

Beachside 1

My generative art skills are progressing faster than they might otherwise, thanks to all the time freed up that I'd normally be spending hanging out with other humans. Every cloud and all that. Here's my latest piece, which employed a bunch of techniques I've
19 Mar 2020 1 min read
How to Identify Your Audience
Writing

How to Identify Your Audience

Often when creating something to share information - a report, a blog post, a data visualization - we're told to ask ourselves who the audience for that thing is. It's an important step. Whatever you're making should be tailored to the people who'
19 Mar 2020 6 min read
Tenday Notes: 2-11 March 2020
Worknotes

Tenday Notes: 2-11 March 2020

Every ten days [https://forgottenrealms.fandom.com/wiki/Tenday] I share a quick digest of what I've been working on. Here's the latest. You can find more in the series here [https://blog.duncangeere.com/tag/tenday-notes/]. My work on the Drawdown project has been published!
12 Mar 2020 5 min read
From the Archive: Fowl Plague
From the Archive

From the Archive: Fowl Plague

Back in 2017, I worked on a series of articles about the risk of a major pandemic for How We Get To Next. The series was called Fowl Plague [https://howwegettonext.com/fowl-plague-82f020309aaa] - not my pun, unfortunately, but the original name for avian influenza when it was discovered in
04 Mar 2020 2 min read
Tenday Notes: 21 Feb - 1 Mar 2020
Worknotes

Tenday Notes: 21 Feb - 1 Mar 2020

Every ten days [https://forgottenrealms.fandom.com/wiki/Tenday] I share a quick digest of what I've been working on. Here's the latest. You can find more in the series here [https://blog.duncangeere.com/tag/tenday-notes/]. A hundred days ago, I began following a new
04 Mar 2020 6 min read
Climate Change Solutions
Completed Work

Climate Change Solutions

Towards the end of 2019, the team at Project Drawdown [https://www.drawdown.org/] got in touch to ask if I could help them out with data visualization for an update to their best-selling compendium of climate change solutions [https://www.drawdown.org/the-book]. A chance to develop graphics for
03 Mar 2020 3 min read
Smoulder 1-5
Generative Art

Smoulder 1-5

I was making some generative versions of what I wanted my upcoming Carbon in Context graphic to vaguely look like. Then I put in some ridiculous values for the fun of it. One blur filter later, and I've got a set of images that capture how climate change
01 Mar 2020 1 min read
Sharing Generative Sketches
Generative Art

Sharing Generative Sketches

I've registered an Instagram account for my generative art sketches. Go check out @vhfseizures [https://www.instagram.com/vhfseizures/]. I'm not especially wild about using Instagram. Every third post in my feed is an ad these days, and often a crappy one at that. But it&
27 Feb 2020 1 min read
Sketchbook Pages #4
Sketchbook Pages

Sketchbook Pages #4

Finished my beautiful Moomin "Håll Sverige Rent" sketchbook [https://www.muminboden.se/varumarken/putinki/mumin-anteckningsbok-mini-hsr-bla.html] ! Now to figure out a filing scheme for posterity. In the meantime, here are the last few sketches it contains.
25 Feb 2020 1 min read
Work in Progress #5
Behind the Scenes

Work in Progress #5

Mont Poupet and Nans Sous St Anne, in Franche Comte. Thanks to @humeursdevictor [https://twitter.com/humeursdevictor] for the link to better topographic data [https://www.data.gouv.fr/fr/datasets/bd-alti-r-75-m-250-m-1-000-m/] for France. The tiled heightmap for the whole country is a lovely mix of organic and synthetic, and
23 Feb 2020 1 min read
Work in Progress #4
Behind the Scenes

Work in Progress #4

Anyone know a good source of high-resolution elevation data for France?
22 Feb 2020
Tenday Notes: 11-20 Feb 2020
Worknotes

Tenday Notes: 11-20 Feb 2020

Every ten days [https://forgottenrealms.fandom.com/wiki/Tenday] I share a quick digest of what I've been working on. Here's the latest. You can find more in the series here [https://blog.duncangeere.com/tag/tenday-notes/]. I've been struggling to name a new
20 Feb 2020 5 min read
Generative Design
Code

Generative Design

Last week I ordered a new book, and yesterday it arrived. Generative Design [http://www.generative-gestaltung.de/2/] is a guide to creating generative art using the P5.js library. It includes a gentle tutorial on how to get started, but also a bunch of "recipes [http://www.generative-gestaltung.
19 Feb 2020 2 min read
How Big?
Tools

How Big?

Hans Hack has developed a neat little tool [https://hanshack.com/geotools/howbig/] that lets you quickly draw a circle or square with a given area on a map, and download it as a GeoJSON. It's called "How Big". It's a handy way to
15 Feb 2020 1 min read
Sketchbook Pages #3
Sketchbook Pages

Sketchbook Pages #3

More pages from my sketchbook. I clearly don't know how to draw voronoi diagrams, but you get the idea. The line charts are my favourite!
14 Feb 2020 1 min read
Tenday Notes: 1-10 Feb 2020
Worknotes

Tenday Notes: 1-10 Feb 2020

Every ten days [https://forgottenrealms.fandom.com/wiki/Tenday] I share a quick digest of what I've been working on. Here's the latest. You can find more in the series here [https://blog.duncangeere.com/tag/tenday-notes/]. The last ten days have mostly been about finishing
10 Feb 2020 3 min read
Our Future on Earth
Dataviz

Our Future on Earth

I worked on data visualization for a new FutureEarth [https://twitter.com/FutureEarth] report that connects recent news events with the latest environmental science research. Here's how it's described in the report itself: > This report provides a snapshot of our world at the start of
10 Feb 2020 1 min read
Tools I Love #3: Figma
Tools I Love

Tools I Love #3: Figma

Here's a confession - I've never got comfortable with Adobe Illustrator. I'm pretty good with Photoshop. I've got a comfortable handle on Lightroom. But mastery of Illustrator has always eluded me. Why? Because it's bad software. It's slow,
09 Feb 2020 2 min read
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