Sketchbook Pages Sketchbook Pages #7 Lots of length encodings today. Some lollipop charts (which I love), a few different approaches to back-to-back bars and overlapping bars, and then some rather weather-inspired graphical forms which could be used in all sorts of ways to depict data. Enjoy! Oh, and I almost forgot to mention - if
Worknotes Tenday Notes 1 May - 10 May Every ten days [https://forgottenrealms.fandom.com/wiki/Tenday] I share a quick digest of what I've been working on. Here's the latest. You can find more in the series here [https://blog.duncangeere.com/tag/tenday-notes/]. At the start of the year I implemented a
Dataviz Introducing Dataplotter I've been working on a new series of videos for my nascent pen plotter YouTube channel (Plottervision [https://www.youtube.com/channel/UCbJ2kqqh78CBaLaOqd5Xn7A]), drawing and narrating data stories. It's called Dataplotter. In it, I'm doing something I've not seen done much in
Dataviz Defining Information Design, Data Visualization and Infographics This morning, in the Data Visualization Society's wonderful Slack community, Jane Zhang [https://janezhang.ca/] asked a question. She asked: > Has there been any good articles that are well-thought out that try to go into the nomenclature of data visualization vs. information design vs. infographic? It'
Worknotes Tenday Notes 21 April - 30 April Every ten days [https://forgottenrealms.fandom.com/wiki/Tenday] I share a quick digest of what I've been working on. Here's the latest. You can find more in the series here [https://blog.duncangeere.com/tag/tenday-notes/]. Remember when everyone had a blogroll? You probably do
Generative Art Height Noise I understand that many people fall in love with Perlin noise when they first learn about it. It did win an Oscar [https://en.wikipedia.org/wiki/Ken_Perlin], after all. But why use a simulation of reality, when you can just use reality instead? Let's back up
Completed Work Ideal Cities I've long been fascinated by the concept of arcologies - self-sustaining cities that need little from the outside world. In 2011 I wrote about the concept for Wired [https://www.wired.co.uk/article/paolo-soleri-arcologies], and about how SimCity 2000 "made me" [https://www.rockpapershotgun.com/
Worknotes Tenday Notes: 11 April - 20 April Every ten days [https://forgottenrealms.fandom.com/wiki/Tenday] I share a quick digest of what I've been working on. Here's the latest. You can find more in the series here [https://blog.duncangeere.com/tag/tenday-notes/]. Day.... five(?) in plotterland, and I'm starting
Completed Work 20 Years of Human Presence on the International Space Station A few weeks back, I collaborated with Katarina Eriksson of Märka Design [http://markadesign.se/] to create a visualization of the inhabitants of the International Space Station over the years. It was an entry for an infographic contest that Nasa was running. We didn't win (turns out they
Behind the Scenes Blogroll: The Blogs I Love Remember when everyone had a blogroll? You probably do not, but I do. It was wonderful to see what the people you read were reading. So, in no particular order except a loose categorisation, here's the list of blogs I like the most at the time of writing.
Writing A Dashboard for Planet Earth Over on Nightingale, the Journal of the Data Visualization Society, I've written a 3,000 word feature on one of my favourite environmental visuals - the planetary boundary graphic. Here's a excerpt, from a section where the coordinator of the international Planetary Boundaries Research Network critiques
Sketchbook Pages Sketchbook Pages #6 Back to charts for my latest set of sketchbook pages. Lexis diagrams [https://en.wikipedia.org/wiki/Lexis_diagram], area charts, a xenographic [https://xeno.graphics/] concept called treemap bars that I really like for hierarchical data, and some new approaches on stacked bars. Enjoy!
Dataviz The Logpile Chart A couple of months back, an idea came to me in a dream. That sounds ridiculous, I know, but it's true. I woke up one morning with a clear-as-crystal picture in my head of a kind of chart that I hadn't seen before. The problem that
Plotter A Weekend With a Plotter It was pretty good timing that my plotter arrived just before the Easter weekend. I had a full four days to experiment with it and start to get to grips with how it works. Here are my experiences. Unboxing and Setup I ordered my Axidraw V3/A3 from Robotshop.eu
Worknotes Tenday Notes 1 April - 10 April 2020 Every ten days [https://forgottenrealms.fandom.com/wiki/Tenday] I share a quick digest of what I've been working on. Here's the latest. You can find more in the series here [https://blog.duncangeere.com/tag/tenday-notes/]. Since starting university in 2002 I've always
Plotter A Wild Plotter Appears! I'm extremely excited to say that I'm now the proud owner of a pen plotter. Specifically, the Axidraw V3/A3 [https://shop.evilmadscientist.com/productsmenu/890#]. I had a grand plan [https://blog.duncangeere.com/tenday-notes-22-31-march-2020/] to save up money slowly over time to buy it,
Behind the Scenes Hello From Duncan About a year ago I pivoted my newsletter [https://buttondown.email/duncangeere] to be about beginnings, but then it turned out I didn't have a lot of beginnings to write about and sometimes I wanted to say hi to people but didn't have a beginning so
Sketchbook Pages Sketchbook Pages #5 Oops! It's been more than a month since I last published sketchbook pages. My only excuse is that I've been caught up in generative art [https://blog.duncangeere.com/tag/generative-art/] instead. As such, here are four sketchbook pages inspired by the #generativedice hashtag [https://twitter.
Worknotes Tenday Notes 22-31 March 2020 Every ten days [https://forgottenrealms.fandom.com/wiki/Tenday] I share a quick digest of what I've been working on. Here's the latest. You can find more in the series here [https://blog.duncangeere.com/tag/tenday-notes/]. Ruby is a programming language that I've
Inspiration Society Centred Design If you work in the design space, or with designers, then you'll likely have heard of human-centred design [https://en.wikipedia.org/wiki/Human-centered_design]. It's a concept which states that well-designed products and services are those where the designer considers how people will use the
Generative Art Mountain Drive I spent a chunky part of the last 24 hours or so learning about noise. Specifically, about Perlin noise [https://en.wikipedia.org/wiki/Perlin_noise] - a way to generate random numbers that feel more organic and less, well, random. When I learn something I like to use that
Inspiration Active Participation There was a great piece by Kevin Roose in the New York Times [https://www.nytimes.com/2020/03/17/technology/coronavirus-how-to-live-online.html] last week, which has only just filtered through the streams to reach me. It's about how Covid-19 has forced us to use the internet in
Tools I Love Tools I Love #4: Google Sheets I don't know if I've ever made a visualization without Google Sheets [sheets.google.com]. Like the sturdy vessel of a seasoned explorer, it's fast, powerful, and a key part of almost every data journey I undertake. It's there with me when
Inspiration The World As a Subway Map The New York Times has published a good* scrollytelling piece about Covid-19, which makes use of particle flows to show how the virus spread from a single market in Wuhan to almost every country in the world [https://www.nytimes.com/interactive/2020/03/22/world/coronavirus-spread.html]. It makes
Worknotes Tenday Notes: 12-21 March 2020 Every ten days [https://forgottenrealms.fandom.com/wiki/Tenday] I share a quick digest of what I've been working on. Here's the latest. You can find more in the series here [https://blog.duncangeere.com/tag/tenday-notes/]. It's sometimes strange how projects move along